Tuesday, December 8, 2009

Psychic Road-Block

I've been kind of stuck on Under the Dying Sun lately. I'm so darn close it's maddening. And I realized that I'm basically stuck on psychic Disciplines. Here's what I have right now:


Level One
1. After Images
2. Body Equilibrium
3. Detect Psions
4. Dowsing
5. Empathy
6. Hypnosis
7. Mind over Body
8. Psychic Obfuscation
9. Psychometry
10. Psychokinetic Push
11. Sensory Enhancement
12. Sensual Obscurement


Level Two
1. Alter Self
2. Body Weaponry
3. Cellular Adjustment
4. Domination
5. Empathic Projection
6. Empty Mind
7. Levitation
8. Occultation
9. Psychic Blast
10. Sense Life
11. Suspended Animation
12. Thought Reading


Level Three
1. Body Control (Withstand Extremes)
2. Clairaudience
3. Clairvoyance
4. Emotional Aura
5. Energize
6. Enervation
7. Hallucination
8. Molecular Agitation
9. Molecular Stasis
10. Neural Erasure
11. Spatial Warping


Level Four
1. Aura Alteration (Remove Curse /Dispel Magic)
2. Feeblemind
3. Mass Domination
4. Mind Bar (Resist Possession)
5. Mnemnonic Illusion
6. Molecular Disintegration
7. Telekinesis
8. Telepathy


Level Five
1. Astral Projection
2. Energy Control
3. Etherealness
4. Molecular Rearrangement (Transmute Metals)
5. Omnipresence
6. Shape Alteration
7. Telepathic Projection (Possession)


Level Six
1. Psionic Necromancy


And I have descriptions and effects for the first two levels.

So what's the problem? Well, look at those lists. Levels 1 and 2 have twelve Disciplines apiece. That works great for rolling up Disciplines. But after that, I'm kind of stuck. I've got eleven Disciplines for level 3. I'm dying to get one more into that list. Oh sure, I could swipe one from Level 4, but that a Peter-Paul problem as I only have eight now form that level and seven for the next. And then poor, sad Level 6 has one and I'm not really sure that even ought to be there at all as it's probably more of a villain bit of colour than a real power.

There are lots of other things unfinished, but this is the one that keeps making me put down the pen (metaphorically). I hope I can break through this soon.

2 comments:

  1. Don't get hung up on symetry!

    I like the sound of Psionic Necromancy, Brain Lumley influence?

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  2. Actually, no. I've never read any Lumley.

    It's my version of Dark Sun's Defiling magic. The idea is that a necromancer can use a sentient's vital energies to enhance his own power.

    Don't get hung up on symetry is probably my version of the Third Noble Truth.

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