tag:blogger.com,1999:blog-8311060361308252769.post9094393241340579353..comments2024-03-01T03:36:45.772-05:00Comments on THE WHEEL OF SAMSARA: Balanced, Random Character GenerationMatthew Slepinhttp://www.blogger.com/profile/04056247825064943944noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8311060361308252769.post-38411561702356054682010-10-20T02:39:53.338-04:002010-10-20T02:39:53.338-04:00The method I've been playing around with is 3d...The method I've been playing around with is 3d6 8 times in order. You can discard one score and remove another to be starting gold. But the scores stay in order. So you might want to remove that 6 from the second slot, but if that moves that 17 from DEX to WIS and you don't want to play the Cleric; what do you do?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8311060361308252769.post-76995799370207419512010-10-13T01:56:37.687-04:002010-10-13T01:56:37.687-04:00I think in the last year or so during the print ru...I think in the last year or so during the print run of Dragon they had an article where they used the three dragon ante game as a deck for character generation. The idea of random but not luck based character generation seems more appealing to me than luck based random character generation.Aeonhttps://www.blogger.com/profile/13601185065283954910noreply@blogger.comtag:blogger.com,1999:blog-8311060361308252769.post-74199534263509022352010-10-12T21:56:08.164-04:002010-10-12T21:56:08.164-04:00I...do not know. Hmn.I...do not know. Hmn.Matthew Slepinhttps://www.blogger.com/profile/04056247825064943944noreply@blogger.comtag:blogger.com,1999:blog-8311060361308252769.post-57263382013901946562010-10-12T21:45:12.583-04:002010-10-12T21:45:12.583-04:00@theredboxblog:
I'd actually imagine you'...@theredboxblog:<br /><br />I'd actually imagine you'd have the opposite problem: Charisma scores would be very clustered around the centre.<br /><br />Also there was one thing that was unclear: if you have too few points rather than too many, do you increase Cha, or Str?anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-8311060361308252769.post-253378290408620822010-10-12T21:40:25.361-04:002010-10-12T21:40:25.361-04:00Another way is to get three cards each of the valu...Another way is to get three cards each of the values from Ace to Six, shuffle them, and deal them into six piles of 3 cards each. The total of each pile is the score for the relevant attribute.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-8311060361308252769.post-18242637327972982502010-10-12T21:36:47.402-04:002010-10-12T21:36:47.402-04:00This comment has been removed by the author.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-8311060361308252769.post-84007950827639447822010-10-12T21:25:45.759-04:002010-10-12T21:25:45.759-04:00I think the base idea is great, but it allows for ...I think the base idea is great, but it allows for a really high or really low score to get generated too easily (during the equalization). Maybe try spreading out the lost/gained points.Anonymousnoreply@blogger.com